Slamwich is a multiplayer party game developed for the PC platform, in which players attempt to build the ultimate sandwich, while able to steal other players’ ingredients and slam the table in the gameplay. Our goal was to create a short, fun and competitive gaming experience, and the game can be played up to 4 players.
The video below includes the progress of creating the work, playtesting process, exhibition gameplay with an artist talk at the end, which explains the game mechanic and specific goals of this project.
Designed and developed with Christina Goefron and Myrto Diakaki.
The prototype was developed in Unity during the 2016 Parsons DT annual Game Jam.
Slamwich was part of the CRASH REPORT 2016 show and artist talks at Babycastles.